Iron Magicians: The Search for the Magic Crystals: The Comic Book You Can Play (Comic Quests #5) (Paperback)

Iron Magicians: The Search for the Magic Crystals: The Comic Book You Can Play (Comic Quests #5) Cover Image
By Cetrix, Yuio (Illustrator)
$9.99
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Description


This middle-grade graphic novel series makes YOU the hero of a fantasy quest—pick your panel, find items, cast spells, defeat enemies, solve puzzles, and play through new storylines again and again!

Step inside a steampunk re-imagining of nineteenth-century Paris, where magic and machines exist in harmony. The Eiffel Tower—a secret weapon built with magic—is almost complete, but the crystals that power the structure are missing! Find the hidden crystals and survive your dangerous mission.

HERE’S HOW TO PLAY:
• Select your character and begin your quest.
• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.
• Solve puzzles, cast spells, and defeat enemies in your quest for success. Only after you’ve collected all the crystals will your journey be complete.
• If you fail your mission, just start again from the beginning! You can play the book again and again, making different choices every time.

Remember, this is no ordinary comic book—what happens next is up to you!

About the Author


Cetrix has been a game designer and writer since 2010 and has worked in the French video game industry since 2015.

Yuio is a Belgian comics artist, colorist, and illustrator.

Praise For…


“An exciting and adventurous way to encourage young people to read, as well as hone their critical thinking and problem-solving skills.”—Midwest Book Review

“An intricate game that you won't want to stop playing.”—BookTrib

“An adventure full of magic, intrigue, and fun.”—BioGamer Girl

“The most engaging role-playing experience yet from Comic Quests.”—Dad Suggests

“Great for commutes, waiting in long lines, or any instance where you're stuck without anything to do or anyone to talk to. Or, you know, simply because you want to play an RPG by yourself!.”—Sequential Tart

Everyone loves the Comic Quests series!

Praise for Hocus & Pocus: The Legend of Grimm's Woods:
“Kid approved.”—The Dice Tower

“If you love reading, gaming, and magical animals, you’re going to fall head over heels for this brand new graphic novel series.”—YAYOMG! 

“An interactive series that will appeal to reluctant readers and anyone who enjoys making a fun story.”—School Library Journal 

“An innovative twist on a familiar format and fairy tale.”—Booklist

“This series opener takes a simple but enjoyable form, mixing literary autonomy with the traditional role-playing video game—the resultant gaming comic promises to delight young decision-makers.”—Publishers Weekly

“An immersive reading experience full of adventure and fun. The book series really can be enjoyed by all ages since its beautiful storytelling manages to capture its audience young & old alike.”—BioGamer Girl

“Fun for kids of all ages.”—Really Into This
 
Praise for Knights Club: The Bands of Bravery:
“In this innovative middle-grade graphic novel, readers choose their own path through a series of riddles and hidden passages as they craft an adventure that's unique to them.”—Game Informer

“An immersive reading experience full of adventure and fun. The book series really can be enjoyed by all ages since its beautiful storytelling manages to capture its audience young & old alike.”—BioGamer Girl

“It’s choose your own adventure for the modern generation of kids! As engaging and fun as a video game. And better for development.” - Sussan N., Librarian at Alsip-Merrionette Park Public Library

“All good fun and it kept my son highly entertained...Knights Club would make an excellent and unexpected pick-up idea for a reader who may want a bit more input into their latest read.”—Grab This Book


Product Details
ISBN: 9781683691297
ISBN-10: 1683691296
Publisher: Quirk Books
Publication Date: August 6th, 2019
Pages: 184
Series: Comic Quests